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B.Des. (Game Design & Animation) with academic support of ImaginXP (4 Years)

Duration

4Years

Fees Structure

Semester-I

Rs.1,15,000/-

Semester-II

Rs.1,15,000/-

Total Fee

Rs.2,30,000/-

 

Overview
The B Design in Game Design and Animation, offered in association with ImaginXP is a thoughtfully crafted programme designed with special focus on advanced design knowledge and practices. Introduced in consultation with expert game design specialists, the advanced programme helps acquire exceptional understanding of the formulation of distinct design frameworks and action plans.
 
 
 
A leading Higher EdTech organization helping students with the execution of action plans, incorporating methodologies and the implementation of newly evolving innovative techniques.
 
 

Eligibility Criteria

Candidates must have passed 10+2 or its equivalent examination from a recognized Board with a minimum of 50% marks in aggregate. The reservation and relaxation for SC/ST/OBC/PwD and other categories shall be as per the rules of central/state government, whichever is applicable. 

Programme Details

Programme Highlights
  • Specifically designed in consultation with industry insiders and experts
  • Training on tools and software used in the entertainment business
  • Creating Designs under the supervision of working professionals from ImaginXP
  • Realistic practices & projects for absolute excellence
  • Consistent mentoring by established artists and developers
  • Highly sophisticated studios & pattern-creation labs
Programme Structure

Semester 1
Course Title Credit
Introduction to Sketching 3
Colours & Emotions 4
History of Art, Culture & Design 3
Film and Game Appreciation 3
Fundamentals of Design 4
Digital Tools- I (Adobe Photoshop) 3

Semester 2
Course Title Credit
Effects of Game : Sociological, Psychological and Anthropological 3
Basic Kinematics 4
Material Exploration 3
Digital Tools- II (Adobe Illustrator) 3
Design Process: Problem Solving Project 4
Environmental Science 3

Semester 3
Course Title Credit
Photography Techniques 4
Visual Graphics 3
Character Design 3
Concept Art for Game (Adobe Photoshop software) 4
Plot Building & Storytelling 3
Design Communication and Visualisation 3

Semester 4
Course Title Credit
Environment & Asset Design For Games 4
Contemporary Game Studies 2
Advanced Kinematics 4
Computer Animation- 3D (Autodesk Maya Software) 4
Board Game Design 3
Technology in Animation & Game Design 2

Semester 5
Course Title Credit
Basics of 3D Modelling, Lighting & Rendering 4
Basics of VFX for Film and Game Design 3
Sound Design (Lexicon PCM Reverbs software) 3
Motion Graphics (Adobe After Effects / Animate software) 3
Level Design 4
Introduction to UX 3

Semester 6
Course Title Credit
Rigging & Animation 4
Game Engine 3
Basics of Video Editing 3
Compositing 3
UX Design For Futuristic Technologies 2
Minor Project 1
1. Short Film (Pre- Production)OR
2. Game Design (Pre- Production)
6

Semester 7
Course Title Credit
Economics of Games 3
Game Interface Design 4
Design of Games on Mobile Phones 3
Design Management 3
Minor Project 2
1. Short Film (Post- Production) OR 2. Game Design (Post-Production)
6

Semester 8
Course Title Credit
Internship 4
Graduation Project 16
Programme Outcomes

 Graduates will be able to:

  • PO1. Design and Integration: Work collaboratively toward design resolution which integrates an understanding of the requirements, contextual and environmental connections, construction systems and services with responsible approach to environmental, historical and cultural conservation.
  • PO2. Drawing Work: Produce professional quality graphic presentations and technical drawings/documents
  • PO3. Critical Analysis: Demonstrate critical thinking through a self-reflective process of conceptualization and design thinking that is open to consideration of alternative perspectives by analyzing, evaluating, and synthesizing ideas and information. 
  • PO4. Employability and Interdisciplinary Approach: Students can work effectively in a multi-disciplinary team in the building and design industry. 
  • PO5. Conduct: Work in a manner that is consistent with the accepted professional standards and ethical responsibilities. Conduct independent and directed research to gather information related to the problems in design and allied fields. 
  • PO6. Communication and Teamwork: Apply visual and verbal communication skills at various stages of the design and delivery process. Also work as an integral member in collaboration with multi-disciplinary design and execution teams in the building and design industry. 
  • PO7. Life-long learning:  Thrive in a rigorous intellectual climate which promotes inquiry through observation and research and to show curiosity to learn about new developments in design.

Programme Educational Objectives (PEOs)

  • PEO1 - To prepare competent designers who are sensitive to the needs of the society and environment and can respond to these through their creative design.  
  • PEO2 - To instil in designers a commitment to professional ethics and values, and to prepare them to be responsible and ethical professionals.   
  • PEO3 - To equip designers with the knowledge and skills needed to create a positive and inclusive working environment, and to effectively manage and deal with their teams and clients.
  • PEO4 - To instil analytical, critical and logical thinking in designers to enable them to take rational decisions.
  • PEO5 - To prepare designers to become effective collaborators and communicators who can work with other professionals to collaborate on all aspects of design. 
  • PEO6 - To prepare designers to use latest software and technology effectively in drawing and presentation work, and to be able to integrate technology into their design and practices.? 
Programme Specific Outcomes (PSOs)
 
  • PSO1 - Design Digital Artifacts:?Students will be able to design animated games that are highly desirable in the gaming industry because of the overwhelming experience they provide.? 
  • PSO2 - Create with softwares and tools: Students will be able to work with ease on tools and softwares used in entertainment business as well as emerging technologies to provide a refined experience.
  • PSO3 - Deliver detailed works: Students will be highly skilled in rudiments of narrative filmmaking in a comprehensive format and will apply these skills to deliver detail-oriented work.? 
  • PSO4 - Creative Ability: Students will demonstrate the ability to be creative, to explore and emerge with renewed perceptions in order to innovate and add to game designing practice.? 
  • PSO5 - Professional work development: As part of this practical-focused curriculum, students will develop professional quality designs that will demonstrate their thorough understanding of Game Design and Animation.
  • PSO6 -Setting Trends: Students will create trends in the entertainment industry that will be followed by rest of the designers.? 
 
 
 

 

Who should Pursue

Students who are looking for careers requiring global awareness of design and storytelling are an excellent fit for the B Design in Game Design and Animation in Delhi NCR. This course is designed for candidates who are inventive, sharp, and also have creative minds. 
 

 

Sponsored MBA Degree

K.R. Mangalam University offers a Sponsored MBA Degree to all of the new KRMU students who are looking forward to getting enrolled in the UG courses. 
KRMU bears the total course fee of the deserving student. This is a golden opportunity for the students who wish to pursue MBA after their undergraduate studies.
 
WHO IS ELIGIBLE?
  • The students who wish to avail and pursue a Sponsored MBA Degree from K.R. Mangalam University should be eligible as per the following eligibility criteria:
  • The student must be enrolled in an undergraduate course at KRMU and needs to score more than 8.0 CGPA
  • Students must clear all of the papers/exams across the tenure in the first attempt
  • The student must have 75% or more attendance during the whole course period
  • The student should not have any disciplinary charges against him/her during the whole period of their undergraduate degree.

Financial Assistance

K.R. Mangalam University partnered with the leading banks to help you to finance your dream course through Education Loan. You only have to start repaying one year after finishing your course or six months after you get a job.
 
Benefits:
  • Quick and Instant
  • Includes tuition fees, books cost, hostel fees, airfare.
  • Concessional rate of interest.
  • Speedy disposal of loan applications
  • Availability of the loan across the country
  • Up to 100% loan with lower interest rate and zero processing fees
  • Repayment tenure ranging from 5-15 years.

Career Options

The scope of Game Design & Animation in India is growing rapidly, as the gaming industry is booming due to the increasing demand for gaming and animation. Our graduates continue to work with some of the greatest game-design corporations of the job profile as: 
  • Game Artist 
  • Freelance designer 
  • Chief Creative Designer 
  • Animator
  • Character And Background Designer 
  • Game Designer 
  • Special Effects Artist
  • Art Director 
 

Placements

The strong tie-ups with renowned companies engaged in the development and enhancement of sophisticated designs help B.Des in Game Design and Animation students secure great placement  opportunities at leading companies as listed below.
 
  • Ubisoft
  • Persistent Systems
  • Zynga
  • SplashLearn
  • HP Labs
  • Verizon
  • Zycus

Faq

Yes, K.R. Mangalam University extends promising financial assistance in partnership with the major banks and firms including GrayQuest, ICICI Bank, IDFC FIRST Bank and Axis Bank.

Some of the top recruiters offering leading roles to B Design in Game Design and Animation graduates are Ubisoft, Persistent Systems, Zynga, HP Labs, SplashLearn, and Verizon.

Yes, the students inclined to pursue the B Design in Game Design and Animation programme, may be eligible for the scholarship in accordance with the terms and conditions.

The students seeking admission to B Design in Game Design and Animation are required to fill out the Online Application Form and take the KREE Entrance Assessment Test. Upon successful clearance, the shortlisted students have to attend the Faculty-Led Interview for confirmed successful enrolment.

Some of the key study areas covered in the B Design in Game Design and Animation curriculum include Principles of Animation, Character Design and Modeling, Digital Storytelling, Game Design, Game Engine Programming, 3D Modeling and Texturing, Computer Graphics, Digital Imaging, Audio and Video Editing, and Interactive Media.

 

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